Minotaur (79) | |
---|---|
Stats | |
HP: | 595 / 3825(H) |
ATK: | 109 / 625(H) |
MAG: | 109 / 625(H) |
SPD: | 99 / 720(H) |
Skills | |
Cleave | |
Double Attack | |
Flame Wall I | |
Element | |
Fire: | -50% |
Water: | 150% |
Earth: | 100% |
Wind: | 120% |
Phys: | 100% |
Strong Vs | |
Stun | |
Resist Vs | |
- | |
Rewards | |
100 / 280(H) |
252 / 1470(H) |
The Lord of the Labyrinth. Unfortunately he's got an awful sense of direction. And since he got lost in his own labyrinth, he spams double attacks at any troublemaker preventing him from finding his way back out.
This Minotaur ain't a Mini Minotaur...so no mustard will help you.
Steals/Drops[]
Steals (tested with no Dice equipped)
Item | Rarity | Mode |
---|---|---|
Flask | 100% | Both |
Grenade (R/S) | 100% | Normal |
Grenade (R/S/Rocket) | 100% | Hard |
Gem E/Am | 100% | Normal |
Gem T/Aq | 100% | Hard |
Axe Handle | 26% | Both |
Shield I | 3% | Both |
Start DEF | 3% | Both |
Last DEF | 7% | Both |
Drops
Item | Rarity | Mode |
---|---|---|
Heal Potion II | ? | Normal |
Flask | ? | Normal |
Grenade (R/S) | ? | Normal |
Scrap Metal | ? | Both |
Gem E | ? | Normal |
Axe Handle | ? | Both |
Circlet I | ? | Both |
Full Armor I | ? | Hard |
Start DEF | ? | Both |
Last DEF | ? | Both |
Start Strength | (rare) | Normal |
Last Strength | (rare) | Normal |
Start Agility | (rare) | Normal |
Last Agility | (rare) | Normal |
Locations[]
Notes/Trivia[]
See also: Mercenary Defense Stats