Mirror is a type of armor in Crystal Story II. It sets evasion rate of physical attacks of the character to 30%.

  • Note that base evasion rate without Mirror equipped is 1%.
  • (Only one Mirror equippable per character)
  • A Mirror with a weapon that improves the Guard skill is an excellent combo, as a miss on the Guardian will cause the monster to take the damage you would have received.


Name Effect Min Max Upgrade Max Lv
Mirror EVASION 30% 30% n/a 1


Monster/{Species} Rarity Mode
{Canines} ? Hard
Evil Skeleton ? Hard
Bones ? -
Frost Widow ? Normal
Dire ? -
Burrower ? -

See also: List of enemy species

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